Cities are struggling to satisfy their residents. The officials, elected or not, scramble to make good on their promises. Rents keep rising while incomes stagnate. At times the metropolis plays host to socioeconomic conflicts that feel apocalyptic.In this atmosphere, urbanists should borrow a term from tech, and consider how to create a user-friendly city. Such a city is not only walkable and smogless. Macro conditions matter as well. User-friendly cities are shaped by policies that nurture the residents and local businesses. Broadly, user-friendly urbanism prioritizes human beings rather than the dead matter of the built environment they occupy.Featuring essays by Nicole Dieker, Loretta Carr, and Divya Persaud, and interviews with Martin Weigert and Aaron Renn. Background cover illustration by Daryl Alexsy; design by Sonya Mann. For the print version with special fonts and several lovely images, check out Tradeoffs Press!